Difficult levels won't be impossible now
Since the launch of Super Mario Maker on September 11, reviews have been largely positive. However, many of them mention one major flaw in the game's course creation system -- the lack of checkpoints. Nintendo is finally addressing that with the inclusion of checkpoint flags (among other improvements) in a free downloadable update due November 4.
Many creators use the tools included in Super Mario Maker to build levels that are, simply put, sadistic. Some designers have found ways around nearly-impossible levels by creating clever checkpoint systems that use passwords, similar to the NES days of Kid Icarus and Metroid. Nintendo is looking to take all of the hassle out of that by introducing checkpoint flags that can be created and placed simply by shaking the directional arrow object.
Of course, the November 4th update is set to include more than just one tool. Fans of Mario Paint on the SNES will be plesaed to hear that Super Mario Maker is getting a longer, more difficult version of the Gnat Attack minigame. Shaking a Muncher enemy in the Create Mode will result in the Gnat Attack gauntlet. Players will also be able to access levels made by Nintendo's development team -- the console giant is adding an "Official" tab full of levels made by Super Mario series level creators. Additionally, Nintendo is set to launch worldwide events featuring thematic levels and challenges after this update.
The checkpoint flags, a more challenging Gnat Attack, access to official levels, and more are planned to arrive to Super Mario Maker for the Nintendo Wii U starting November 4.
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